Posts Tagged ‘Social Marketing’

This is my first article in a series of posts that will focus on applying social psychology to social media marketing. Little did I know it at the time, but spending 4 semesters in a social perceptions and behaviors lab in college DID come in useful! (I know, I was shocked too). I’m going to start with the Overjustification Effect

Overjustification Effect, simply put, is a description of what happens when someone offers an external incentive for a behavior already found to be intrinsically rewarding.

Lesson One: Overjustification Effect & Cognitive Evaluation Theory (CET):

Overjustification, or the undermining effect, occurs when an act that is initially driven by intrinsic motivation loses its behavioral grip as it is replaced by an additional, extrinsic motivator.

Take the example of a young child in grade school – his grades are slipping. The parents immediately recall the hyperbolous discourse surrounding positive reinforcement and tell their child, “Son, for every A you get in school, we’ll give you a dollar.”

Seems like a good deal for everyone involved right? The parents successfully motivate their child who, consequently, strives to achieve better results through the remainder of that rigorous second grade curriculum.

But what if the child already liked school – and thus was already motivated to succeed?

Sounds crazy, I know. But what if…? Well, social psychology would tell us that if the child initially enjoyed learning on its own merit, the subsequent external monetary reward would, while boosting performance in the short-term, also act to devalue the initial motivating factor – the child’s innate affinity for academia.

Now, I ‘m not going to protest the concept of positive reinforcement (surely, it beats corporal punishment) and I certainly can’t argue with years of successful marketing that tells us these types of external rewards (often in the form of deceptive or pseudo-monetary coupons, rebates, points, free samples, contest entries…etc) can influence behavior. I will, however, assert that any impact these endeavors have will be short term, and, when used within the social media landscape, are antithetical to the inherent functionality and opportunity afforded by these social platforms and the brand-consumer interactions they facilitate.

Case in point, Fan Woody. I’ve spoken out against this campaign before, so I won’t go into detail here, except as it illustrates my point and typifies an industry-wide failing. That is to say, TGI Friday’s created a fictional character (also an adversative notion when dealing with social media – which generally serves to augment the human-esque qualities in a brand, as opposed to extending its shadowy anonymity, seemingly embodied in the creation of fictitious characters like Woody), who proclaimed, “Become my fan and get a free burger!”

These sorts of brands propositions can yield a large influx of new fans – short-term, albeit deceptive & superficial, success. These new fans are not brand advocates. They are not invested in the organization. They signed up to get free shit.

I don’t think I need to ramble and rant about quality vs quantity here, but I will (I’ll keep it short, don’t worry).

When advising brands on how to manage a twitter account, the question of ROI always comes up, and it’s intricately linked to the management strategy, specifically, how you decide with whom you should follow and engage. The concern often regards numbers – “But I can only talk to X amount of people a day,” “There are a million people mentioning my brand, how do I determine which ones I should follow?” “How many followers should we aim to have at the end of the campaign?”

This is where I scoff pretentiously and say, you would rather have 1000 followers that are excited to interact with you and actively advocate for your brand, than have 10,000 followers who you garnered by giving away a free vacation to someone who used your hashtag. [Again, not trying to say these types of promotions don’t have their place – they do, and it’s usually when launching an account and should be designed to raise awareness. But that’s all – and that’s not usually necessary for big – household name – brands.]

So what about when you’re not launching a campaign or raising awareness for a new social media presence? What about the preexisting fans and followers – the ones who decided to interact with a brand on social platforms because they actually like the brand – the products, the philosophy, what it stands for? The ones social media is really all about.

Well, all that goes out the window when extrinsic drivers usurp those, valuable, authentic, sincere, innate motivators. A consumer can relate to a producer based on that organization’s brand, not overtly obvious tactics designed to influence purchasing behaviors. The consumers that relate to your brand are the ones that will advocate for you and are therefore the people to whom your efforts should cater, at least insofar as that you don’t abuse their patronage or dismiss their value in light of the appealing and alluring mega-growth (read: meaningless numbers) factor.

Based on the overjustification principal, I would go so far as to say that superficial external rewarding hinders the true potential that social media offers to brands. By actively devaluing the intrinsic motivation that drives consumers to fan or follow (or otherwise engage and interact with) brands (and their content) in the first place, there is a conscious sacrifice of quality for the sake of quantity. Artificial, manufactured growth via fast and easy methods in lieu of the organic growth achieved by brand evangelists who can, and do, influence their peers and legitimately impact consumer behaviors.

The idea of rewarding and incenting behavior probably predates any formal study marketing. However, in my opinion, gimmicky rewards have become so commonplace in social media marketing, too often are brands relying on them as long term strategies instead of for what they actually are, namely, conversation starters.

If I am going to follow a brand on twitter or fan one on Facebook, 9 times out of 10 it’s because I am already familiar with the brand and wish to augment my relationship with that brand by adding a social dimension. The benefits of such an enhanced association can include customer loyalty & CRM programs that may be partially comprised of para-monetary rewards. But when brands offer up nonsocial incentives, like TGI Friday’s now infamous Fan Woody campaign, as the basis for the interaction, yes – there is an instant and tangible ROI – but they lose out on what social platforms do best – connect brand lovers – active, consumers evangelists, with the brands they love and feel connected to.

So I beseech the marketing community – enough with the gimmicks. If you want real results, focus on enhancing the users experience with your brand, offer utility and content that allows the consumer to get the most out of their relationship with you, programs that have something to do with why these individuals are real life fans of your brand to being with.

This is what I’ve gleaned from my personal, professional, and academic experiences. But what about you? Do your experiences as a marketer speak differently? Do your experiences as a consumer reflect what I’ve discussed here?

…I said, shooting myself in the foot. Though, not technically accurate, the phrase “Social Media” as we use it today, is, for all intents and purposes, meaningless. How did I reach this conclusion? Well, for starters, all media is by definition social, according to the oxford English dictionary anyway, which defines a medium as “a means by which something is expressed, communicated, or achieved.” So, unless one is communicating only to him or herself, all media is then intrinsically social.

And then we have to acknowledge the fact that all social interaction takes place via a medium of some sort. That is, unless you can provide me with an example to the contrary. Thus, “Social Media” becomes a term that doesn’t actually refer to anything but some sort of self-defining, circular, concept we’ve all agreed it refers to, possibly out of a collective laziness or lack of effort to actually identify and define the novelty we aim to discuss. The phrase insinuated itself into industry jargon because it was convenient and has since found its way into pop culture zeitgeist nomenclature, despite not actually meaning anything.

The thing is – social media isn’t new. When prehistoric man painted pictures of spears and buffalo on cave walls – guess what, that was social media. When town criers would shout news from atop pedestals in the marketplaces of ancient Rome that too could easily be referred to as social media.

We use the term to differentiate the dissemination of content on blogs and networking platforms from traditional outlets where information was conveyed in a more unidirectional manner. But even newspapers, TV, and radio are all social media.

What’s real and new (and what we’re all fascinated with) isn’t the vehicle itself, but how the medium allows us to alter that content as it’s shared. Every time a single datum changes hands, every time I pass on a link, or an article, or anything else, I’m imparting my own personal flavor & commentary.

To be fair, this isn’t really novel either. When a journalist tells us a story, he/she inevitably contributes a style and/or an implicit opinion (no matter how hard they may try not to). Traditional reporting is still social, regardless of how outdated it may seem to be – one party is relaying substance to another party – newscasters, radio hosts, reporters – they aren’t talking to themselves. Whether you like it or not, all media – from blogging to storytelling to skywriting – is qualitatively social.

What we are actually enamored with when we reference ‘social media’ is the quantitative aspect – the degree of socialness – not the social nature itself, as well as the subsequent reach and additional impact made possible by, and predicated upon, the repeated context-specific deconstruction and reconstruction of a given message.

Due to the fact that these platforms & emerging tools, those we’ve dubbed “social media,” or that which falls under the auspices of the “social web,” allow content to be propagated from one person to the next and between people at such an extreme rate, that the subject matter becomes malleable – living, breathing, evolving – taking on new meanings and relevancies as a result of the emotions and experiences of the person transmitting it and the context in which it’s being transmitted. Traditional media, while still retaining social properties, limits the amount of plasticity, as the route from source to reader is such a short and direct one.

So I hereby propose we stop using the term social media (though, we can still discuss social networks, platforms, or vehicles), and start referring to living, breathing, evolving dynamic media, because that’s what it is.

When we talk about the virality or memetic qualities of a video – whether organic or a component of a PR or marketing campaign – the ripple effect that we aim to recreate isn’t one of simple social transmission. I don’t want someone to just see a video and send it to a friend who sends it to a friend, et al.  Superficially, that sequence of events may appear to be an effective means of increasing reach, but every time I retweet an article or show a friend a funny video, or post a product review or campaign analysis on my blog, I’m not just restating existing content – I am reconstructing it, which is so much more impactful than simple reiteration. Furthering its spread, yes, but irrevocably altering it in the process, and thus making it my own. And when I, or more importantly, when consumers can claim partial ownership of content – such materials become more influential over behaviors, both social and commercial

We – marketers, publicists, ad execs, media producers, digital strategists, think – how can we add value to conversations, how can we create content that people want to share – good questions, but not the most potent one, as those focus on the social nature, not the living, dynamic nature. The key is to provide users, consumers, with inherently moldable content, subject matter that can exist on its own – that has innate appeal – yet is receptive to reshaping and reinterpretation, along with the tools to do so, so that consumers can take branded content and create something personally meaningful from it.

This brings us back to the Tabula Rasa approach. Provide a branded but blank canvas for consumers to express their pent up creativity – only not. At this point, that tactic, though tried and true, is worn and destined for obsolesce, lest it be revived vis-à-vis dynamic media. Some might suggest that the masses have desensitized to the blank slate. I would argue that the “waiting canvas” concept affords the public too much freedom and choice, making it less appealing, in the same way that children think they want freedom, but unknowingly crave discipline and direction.

While persons are driven and intelligent, people are lazy and stupid, (Hat Tip – Men In Black) and that entails a very precise paradigm for the successful employment of dynamic media for branded or commercial ends. Namely, people don’t want to create content from scratch. We live in the heart of remix culture. Intrinsically valuable materials need to be provided to consumers, accompanied by both the means to impart a personal, individualized meaning – the added value, be it emotional, contextual, cultural, or otherwise – and the tools to easily share their product. But keep in mind, while they may cherish their creation, consumers are producers too, and when they propagate such a construct, one parented by the individual in tandem with the brand, the consumer is aware of, and expecting, the next person in the chain to impart his or her own contextual significance onto the borne product.

Yes, this is SOCIAL but so what? The opportunity for brands, and with it our focus, lies within exploiting the dynamic quality of such content. The mere fact that this content evolution it might happen through social transmission is interesting and yes, does lend the social realm reason for analysis and investigation, but it is only a means to an asymptotic end.

One corollary of all this would be the discussion of what is classically associated with Word-of-Mouth marketing and the attempt to generate (the over-and often-misused metaphor) viral content (memes) and the accompanying image of a wave as ripples through still waters. But that analogy is only representative of the dissemination of static content, not living, breathing, evolving entities.

Whether we look at viruses, as they infect cells and replicate, using their host’s own mechanisms as it’s means of proliferation, or the outermost waves of a ripple in a pond – we are observing the conception of clones – the replication of identical entities – even if the potential growth and reach of such replication is now exponentially greater (as it is with social networks and outlets). In its place, I suggest we think of dynamic media marketing as a game of telephone. Brands must prepare for and embrace the idea that it’s initial narrative will get distorted and refashioned at every stop along the way. Instead of trying to control the final outcome by carefully & strategically crafting that first idea – one designed to affect the end product – the ideas and messaging should be devised, from the outset, to welcome that loss of control. Because the truth is, control is something brands never really had to begin with.

In the same way that misdirected efforts, those overly centered around a specific platform like Facebook or Twitter instead of the underlying message or behavior, will face transmedia obstacles, so long as brands and those representing them continue to focus on the “social” facet of emerging media, their attempts at capitalizing on all that the digital space has to offer will be limited, if not hampered entirely, by overemphasizing and over-attending the wrong element.

This is not so say that there isn’t a place for the term “social.”  I’ve already mentioned the platforms & vehicles, the “media” designed for the most basic and fundamental of social behaviors, namely, simple communication, conversation, dialogue, the exchange of information between 2 or more parties.

But the real opportunity for brands and producers is to do one of two things:

  1. Blur the lines between offline & online behaviors by creating a virtual or digital counterpart for a real life process (and vice versa) to the point where no such boundary exists.
  2. Alternatively, take a traditionally personal or individual behavior and impose an artificial progression that would effectively socialize the behavior.

Couple these precepts for the most intensive approach – taking an analogue, private activity and creating – then owning – it’s online, social counterpart.

For example, if networking, conversation, and information exchange are the basis for the existence and employment of social networking sites, then, social gaming would be one example of a successful branded enterprise in which a behavior was effectively transitioned into this space. Presently, in the throes of the holiday season, we’re seeing brands attempt to recreate traditional shopping experiences with social e-commerce parallels.

This approach is in direct contrast to those that seek to leverage or exploit preexisting behaviors, such as Facebook applications and campaigns that capitalize on users’ affinity for posting pictures and videos to social networks. It’s easy to analyze Facebook data and discern common behaviors across users in a target demographic. It’s much more difficult and innovative, however, to identify behaviors that have become outdated and abandoned, or with which we have become complacent, with the potential for social, digital reincarnation. As a result, such innovation carries with it greater weight and promise for the coveted return on investment.

One last thought. I’m not actually trying to convince you that social media doesn’t exist. I’m simply attempting to separate two discrete concepts (and opportunities) that we’ve lumped together under one label that doesn’t do them justice. If we do want to focus on the platforms’ socially enabling features as a vehicle that allows for the evolution of media and content – that would be amazing. But the tools to study this field transcend analysis of Facebook and Twitter and trendspotting platform-specific behaviors and desires. That analysis is necessary of course (I’ve dedicated many hours to it, in fact) but that really requires a manufactured evolution of consumer behaviorism to adopt and incorporate technological innovation and social psychology – confirmation bias, attribution bias, labeling effect, self-fulfilling prophesies etc. People behave (read: shop, interact with brands…) differently when alone than when in groups. Every action is different, whether on or offline. Understanding how people act in social situation is KEY for marketing in general and is not limited to digital media.

I’m not trying to undervalue the “socialness” the brand’s need to grasp. 2-way, Brand-Consumer conversations are imperative at this point as the masses are increasingly demanding this form of engagement. I’m only trying to point out that from a marketing standpoint, assuaging that need for brands to be social and create social opportunities is different from strategic planning and planting content that is designed to be dynamic and ever-evolving. That part goes hand-in-hand with brands coming to terms with the fact that they never had control of their brand identity – a systemic flaw in most messaging that is exacerbated by the exponential rate at which a given message, and with it, objectives, mutate.

The applications of dynamic media are as limitless as social. We just need to remind ourselves that there are two independent (however intertwined or overlapping) phenomena that require our attention.

Thank you for reading my tirade, I’ll try to keep my future posts to 140 characters or less. And please, feel free to disagree with everything I’ve just said – that’s how we learn!

A quick shout out to Faris – My boss and mentor and source of inspiration for this topic. Also – Check out Shamable – The New No BS Social Media Guide!